The Homecoming by Ray Bradbury

SFFaudio Online Audio

The Homecoming by Ray Bradbury

Here’s an Octobery treat for you, The Homecoming by Ray Bradbury as read by Scott Lefebvre.

Timothy feels like an outsider at his family reunion – he just doesn’t fit in; he doesn’t drink blood, he can’t fly, and isn’t immortal – not the rest of the family, which is made up of witches, vampires and werewolves.

Here’s Lawrence’s stunning illustration of The Homecoming from Famous Fantastic Mysteries, December 1952:

Lawrence illustration of The Homecoming by Ray Bradbury

Homecoming”, as it was first titled, was first published in Mademoiselle, October 1946, and was “plucked from the pile of unsolicited manuscripts” by Mademoiselle’s editorial assistant, Truman Capote. This came, apparently, after its rejection by Weird Tales – a market where Bradbury had often earlier seen print. Mainstream publication lead to mainstream awards, and to more mainstream publications. But, it also showed up, as did so many of Bradbury’s works as reprints in genre magazines, like Famous Fantastic Mysteries, and in more recent years even as picture book version, with illustrations by Dave Mckean.

The Homecoming by Ray Bradbury - illustrated by Dave Mckean

Posted by Jesse Willis

Review of Aftermath: Star Wars by Chuck Wendig, Read by Marc Thompson

SFFaudio Review

Star Wars AFtermathAftermath: Star Wars (Journey to Star Wars: The Force Awakens)
By Chuck Wendig; Narrated by Marc Thompson
Publisher: Random House Audio
Release Date: September 04, 2015
[UNABRIDGED] – 12 Hours and 16 Minutes

Themes: / Star Wars / rebels / empire /

Publisher summary:

The second Death Star has been destroyed, the emperor killed, and Darth Vader struck down. Devastating blows against the Empire and major victories for the Rebel Alliance. But the battle for freedom is far from over.

As the Empire reels from its critical defeats at the Battle of Endor, the Rebel Alliance – now a fledgling New Republic – presses its advantage by hunting down the enemy’s scattered forces before they can regroup and retaliate. But above the remote planet Akiva, an ominous show of the enemy’s strength is unfolding. Out on a lone reconnaissance mission, pilot Wedge Antilles watches Imperial star destroyers gather like birds of prey circling for a kill, but he’s taken captive before he can report back to the New Republic leaders.

Meanwhile, on the planet’s surface, former Rebel fighter Norra Wexley has returned to her native world – war weary, ready to reunite with her estranged son, and eager to build a new life in some distant place. But when Norra intercepts Wedge Antilles’ urgent distress call, she realizes her time as a freedom fighter is not yet over. What she doesn’t know is just how close the enemy is – or how decisive and dangerous her new mission will be.

Determined to preserve the Empire’s power, the surviving imperial elite are converging on Akiva for a top-secret emergency summit – to consolidate their forces and rally for a counterstrike. But they haven’t reckoned on Norra and her newfound allies – her technical genius son, a Zabrak bounty hunter, and a reprobate Imperial defector – who are prepared to do whatever they must to end the Empire’s oppressive reign once and for all.

Star Wars Aftermath is the first book of the newly renovated Star Wars timeline to take place after the original movies and it doesn’t live up to the hype that surrounded it. We were enticed by the potential for details of what happens after Return of the Jedi but details of the main heroes are doled out sparingly while the main part of the story involves mostly new characters. This isn’t quite the journey to the Force Awakens I was hoping for.

The main plot follows those new characters, Wedge gets some screen time in there, and we get small glances of the rest of the universe through small little interlude chapters – which are the most interesting parts of the book. We get to find out some hints of interesting things going on elsewhere in the universe and it’s the unclear nature of those hints that make them so interesting.

So what about the main story? It’s fairly standard pulpy Star Wars action that I honestly can’t really remember a whole lot of because nothing particularly stood out. Some of the remnant of the Empire decide to hold a secret meeting somewhere they don’t have firm control (or also not somewhere in deep space) so that Rebels (or New Republic people) could stumble upon them and we could have some nice “stuck on a planet” moments. I’ve seen some criticism of the writing style but I think the main problem this book has is that the plot doesn’t really seem to matter in the grand scheme of things. Besides, I don’t look for fine writing in a Star Wars book anyway – I look for fun and action.

As for the audio side of things, Marc Thompson and the sound engineers did a great job as per usual. Thompson does a great range of voices and impressions even though he didn’t really get to use many of those impressions in this book. His Wedge sounds a lot more like Luke but Wedge doesn’t really have as much of persona from the movies anyway. The music and sound effects were great as they usually are in Star Wars productions.

Posted by Tom Schreck

Review of Locke and Key (audio drama)

SFFaudio Review

Audio Drama - Locke and KeyLocke and Key
By Joe Hill; adapted by Elaine Lee and Frederick Greenhalgh
Performed by a Full Cast
13.5 Hours – [AUDIO DRAMA]
Produced by: AudioComics for Audible Studios
Published: 2015
Themes: / Horror / Magic / Demons / Magic Places /

I was thrilled when I heard that the team at AudioComics was adapting Joe Hill (writer) and Gabriel Rodriguez’ (artist) series of Locke and Key graphic novels as audio drama. I’m even happier now that I’ve heard it – this is high quality stuff. I love audio drama! Time to add Locke and Key to the list of reasons why.

Locke and Key tells the story of the Locke family, who moved into the family home in Lovecraft, Massachusetts after a tragedy. Teenagers Tyler Locke (played by Brennan Lee Mulligan) and Kinsey Locke (Jaime Alyse Andrews), younger brother Bode (Betsey Kenney), and their troubled mother Nina (Lisa Stathoplos) live in the house, which has a name: Keyhouse. Once there, the young Bode starts to find keys, each one of which has a special magical power. As the story progresses, the Lockes find themselves protecting the keys from the likes of a killer named Sam Lesser (Haley Joel Osment) and the terrifying demon Dodge, chillingly portrayed by Tatiana Maslany and Ian Alan Carlsen.

The story is both fascinating and horrifying, combining familiar haunted house elements with the surprising magic of the keys. Friendship, betrayal, good and evil, excellent writing, deep characters… it’s a great story as a graphic novel, and this production successfully captures it, the flawless cast and rich sound adding a new and welcome dimension to the whole.

Like I always do with good audio drama, I listened to this with good headphones. There’s a striking depth to the sound in this production. You don’t get the feeling that the actors are standing around in a room reading a script. It’s easy to believe a scene is happening in a cave, or in a house, or outside at night, or wherever. The harder you listen to the background, the more detail you hear. This was achieved by recording the actors on location, as if they were filming a movie. Check out the Featurette at the bottom of the review to see Bill Dufris (director) and Frederick Greenhalgh record groups of actors. The result is so natural. It’s marvelous.

Sound effects are used as well, but don’t dominate the production. I particularly liked the sounds used to convey the use of various keys, and the enhancement of actor’s voices, which was genuinely chilling! The score (by Peter Van Riet) is also well done. I found myself looking forward to the theme.

I had high hopes for this production and they were all met and often exceeded. I would love to hear more of this kind of thing! In the meantime, I’ll be listening to this one again.

This production contains dramatizations of all six Locke and Key graphic novels:
Book 1: Welcome to Lovecraft
Book 2: Head Games
Book 3: Crown of Shadows
Book 4: Keys to the Kingdom
Book 5: Clockworks
Book 6: Alpha and Omega

It’s available FREE from Audible until November. | GET YOUR COPY HERE |

And the Featurette I mentioned above:

Posted by Scott D. Danielson

Locke and Key, now an audio drama (and FREE)

SFFaudio News

Joe Hill and Gabriel Rodriguez’ Locke and Key graphic novel series has been adapted as an audio drama by AudioComics for Audible. And it’s free this month! CLICK HERE.

At 13.5 hours long, this contains the dramatization of ALL SIX of the Locke and Key graphic novels, starting with Welcome to Lovecraft and ending with Alpha and Omega.

LockeKey

##scott