Review of Moxyland by Lauren Beukes

SFFaudio Review

Image of Moxyland audiobook Moxyland
By Lauren Beukes; Read by Nico Evers-Swindell
8 hours [UNABRIDGED]
Publisher: Angry Robot via Brilliance Audio
Published: 2011

Themes: dystopia / commericalism / police states / apartheid / art / AIDS / cell phones

Publisher summary:

You think you know what’s going on?
You think you know who’s really in power?
You have No. Fucking. Idea.

Moxyland is an ultra-smart thriller about technological progress, and the freedoms it removes. In the near future, four hip young things live in a world where your online identity is at least as important as your physical one. Getting disconnected is a punishment worse than imprisonment, but someone’s got to stand up to government inc., whatever the cost.

This might be one instance where an audiobook has the potential to lead a reader (listener) into confusion more than reading the print might do. Moxyland is read by Nico Evers-Swindell, best known for his portrayal of Prince William in the made-for-tv movie William & Kate.  While he does a good job with the voices and South African accents, the intertwining stories are hard to keep up with, particularly with the way the reader is dumped right into the center of everything already going on.

That’s how living in a totalitarian, nearly-post-Apartheid South Africa can be sometimes. The four main characters in Moxyland don’t seem to have a grasp of the big picture either, and can hardly keep up with navigating the landscape where your cellphone can punish you, viruses can be used as crowd control, and your body can be turned into an irrevocable product advertisement.

This has tastes of William Gibson and Cory Doctorow, and the realism is helped by the ten years Beukes spent as a journalist, where she started thinking “What would happen if…?” The world she has created is scary, but not difficult to imagine.  After all, some of us are already living it.

Posted by Jenny Colvin

Dan Carlin’s Common Sense #217 – The Big Ketchup Show

SFFaudio Online Audio

Common Sense with Dan CarlinThe latest Dan Carlin’s Common Sense episode, #217 – The Big Ketchup Show, has Carlin asking tough questions and proffering incredibly reasonable answers. |MP3|

Podcast feed: http://feeds.feedburner.com/dancarlin/commonsense?format=xml

Carlin’s take on SOPA is both surprising and insightful. He also talks about the latest U.S. presidential jockeying and a number of other recent items in the news. But the most enduring takeaway, at least for me, was his argument with regard to the “mistreatment of enemy dead by U.S. soldiers” – As Carlin points out the reasons for the controversy and compares it to the Collateral Murder video promulgated by Wikileaks and then wonders if:

‘First person shooters offered the chance to piss on a virtual enemy’s corpse?’

Now I love a good FPS myself. I’ve played quite a few of them. Many deliberately offer controversial sequences. Modern Warfare 2, for instance, has one sequence in which you can act as a terrorist, shooting innocents in a Russian airport. And while the body count is incredibly high in these games, I’ve virtually killed more than 51,000 times in Battlefield 2 alone, most game companies actively discourage swearing, racism, and such from their servers. I haven’t yet seen one yet that officially offered desecrating an enemy corpse as an option.

But where there is humanity there something just as human, and similarly disrespectful: I refer of course to the rampant teabagging of enemy corpses!

The Wikipedia entry on the subject describes the virtual act as “done to humorously imply domination or humiliation.” And The Giant Bomb website has this to say:

“Tea-bagging is primarily used to make one’s death a more humiliating experience and provoking the other player. This action is most commonly performed in video games found within the first-person shooter genre; however, every game that has a crouch button and dead bodies is susceptible to this phenomenon.”

The difference is, the worst of human behavior in computer games is all virtual, and generally not mean-spirited. Going to war should be a big fucking deal. And to make that clear we’d do better to show the reality of it, and to do it in high definition.

Posted by Jesse Willis