Review of Skin Game by Jim Butcher

SFFaudio Review

Skin Game by Jim ButcherSkin Game (Dresden Files #15)
By Jim Butcher; Performed by James MarstersPublisher: Penguin Audio
Publication Date: 27 May 2014
[UNABRIDGED] – 15 hours, 49 minutes

Themes: / Dresden Files / urban fantasy / parkour / magic / winter queen / mab / faerie /

Publisher summary:

Harry Dresden, Chicago’s only professional wizard, is about to have a very bad day….

Because as Winter Knight to the Queen of Air and Darkness, Harry never knows what the scheming Mab might want him to do. Usually, it’s something awful.

He doesn’t know the half of it….

Mab has just traded Harry’s skills to pay off one of her debts. And now he must help a group of supernatural villains—led by one of Harry’s most dreaded and despised enemies, Nicodemus Archleone—to break into the highest-security vault in town so that they can then access the highest-security vault in the Nevernever.

It’s a smash-and-grab job to recover the literal Holy Grail from the vaults of the greatest treasure hoard in the supernatural world—which belongs to the one and only Hades, Lord of the freaking Underworld and generally unpleasant character. Worse, Dresden suspects that there is another game afoot that no one is talking about. And he’s dead certain that Nicodemus has no intention of allowing any of his crew to survive the experience. Especially Harry.

Dresden’s always been tricky, but he’s going to have to up his backstabbing game to survive this mess—assuming his own allies don’t end up killing him before his enemies get the chance….

It’s been 18 months give or take since Cold Days came out and I’ve been in withdrawal. While not quite as good as that book, Jim Butcher once again shows why he’s the king of Urban Fantasy and one of the best fantasy writers out there.

I tried to hold myself over with an Iron Druid and a Libriomancer. They just didn’t do the trick. In fact, I’ve decided that apart from Dresden Files, Urban Fantasy just really isn’t for me. Nothing else compares. Not even close.

I barely made it halfway through the first track and I was already laughing out loud. I had to spend an extra ten minutes deciding which one-liner was best to use for my status update, and just opted for one of the shorter ones because I had already stayed up too late listening.

We see a return of the Nicodemus and Order of the Blackened Denarius. By far one of the best villains of the series, if not all of fantasy. I was yelling at my book and Jim Butcher a few times.  My only real complaint is that many of the questions and issues created by Cold Days go largely unanswered. It almost feels like things were put on hold for a side story. That said, the book once again combines great characters, great dialogue and great action in a way that makes it nearly impossible to put down. I always hate waiting between books, but I can’t help myself from spending every free minute reading until I finish. It’s just that good.

James Marsters once again makes this series a must listen. It’s not even the fact that he does voices for the characters that makes it great. It’s the WAY he does the voices. The emotion when Harry casts a spell. Or him actually yelling PARKOUR! instead of simply reading it. He may not be the voice I originally expected for Harry, but he sure is now.

Anyone who reads the first few books and wonders what all the fuss is about, or balks at having to read a few books before the series “gets really good” is just missing out. If for some reason you still haven’t caught up on this series after Cold Days, consider this another recommendation to get on it.

Maybe I’ll take up Parkour!

Review by Rob Zak.

Leave a Reply