Review of Bimbos of the Death Sun by Sharyn McCrumb

Bimbos of the Death Sun
By Sharyn McCrumb; read by Ruth Ann Phimister
4 Cassettes – 6 Hours /[UNABRIDGED]
Publisher: Recorded Books
Published: 1999
ISBN: 0788768867
Themes: / Science Fiction Convention / Mystery / Humor / Fandom /

“A quaint airport hotel hosts an SF convention that is positively swarming with sword and sorcery aficionados, unfortunately the guest of honor is found with a bullet through his cold little heart. Its obvious who did it, its author, Sharyn McCrumb”*
-Commander Rick, Prisoners Of Gravity

Appin Dungannon, the guest of honor at RubiCon, a regional science fiction convention has been murdered. He had written a seemingly endless, and highly profitable, series of swords-and-sorcery novels about a Celtic warrior with a magic sword. He had spent every moment at this particular con, and many previous, making a general nuisance of himself and ridiculing his own fans and the costume contest entrants. So its no real wonder that he wound up dead. The only question is ‘who did it?’ With so many suspects how can the murder be solved? After all the police don’t know the terrain, they don’t understand Klingon! Thankfully, Jay Omega, an engineering professor at a local university and author of the lamentably titled “Bimbos of The Death Sun” is up to the task of separating the murderers from the mere nerds.

First published in 1988, the computer technology references, like everyone still using floppy diskettes (!), is the only thing that really dates this funny novel.

Billed as a murder mystery satire, Bimbos of the Death Sun does have those elements. But considering the murder takes place more than half way through the book and the requisite whodunit scenes aren’t the primary focus even after the late murder, I see it more as straight satire of the convention culture that fans of fantasy and science fiction have built for themselves. For those interested, in such a straight mystery with a comedic touch I highly recommend you check out Isaac Asimov’s much underrated Murder At The ABA. Bimbos though, does have a few of the murder mystery necessities – like the very Rex Stoutish ‘I suppose your wondering why I’ve gathered you all here’ scene, but even then it does take place over a game of Dungeons and Dragons. McCrumb, an Edgar award winner, apparently got a strong negative reaction to the novel from what she calls “the sort of person who has a degree in physics and works at McDonalds, but its okay because on weekends he’s a Viking warrior.”* I can kind of see why though, she’s pretty ruthless – exposing the extreme geekitude of many SF conventioneers, but given that she appears to be carrying an outsider’s perspective (McCrumb is mainly known as a mystery author) its surprising just how accurately she’s portrayed the atmosphere of a con. I think she’s a little too familiar with the convention mindset to be entirely in contempt of it. And remember that in 1988 being a nerd wasn’t quite the same thing as being a nerd now. One other minor worry is that for such a short novel, a mere 6 hours (224 pages), the many character perspectives would seem to hamper the mystery elements, and I suppose it would if I were to critique it as a murder mystery alone it would be a concern. A mystery fan alone may have felt cheated, as a fan of both mysteries, science fiction, and its satirization, I didn’t.

Bimbos comes on four cassettes and packaged in the “Collector’s Edition,” an affordably priced, lightweight packaging that’s durable enough for a private collection but not durable enough for a library. A clear plastic sheet protects the printed insert containing the original cover art, which depicts the in-novel described cover art of Jay Omega’s own novel. Such touches are much appreciated by collectors like myself and Recorded Books has always been the standard bearer for outstanding original cover art on audiobooks.

Bimbos is full of jokes and comedic commentaries of fannish behavior, there’s plenty of fun for narrator Ruth Ann Phimister to play with. Her performance, including a funny Scottish accent, was always most appropriate and always in tone with the mood of the text, a lighthearted performance of a lighthearted visit to a fictional SF convention. I truly look forward to her reading of the sequel, entitled Zombies Of The Gene Pool, which is also available from Recorded Books.

* Quotations taken from Prisoners Of Gravity episode on “S.F. Mysteries”.

Posted by Jesse Willis

Review of Mind Slash Matter by Edward Wellen

Mind Slash Matter
By Edward Wellen; Read by René Auberjonois
2 cassettes – 3 Hours [UNABRIDGED]
Publisher: Durkin Hayes Inc. [Audio Exclusive]
Published: 1995
ISBN: 0886463890
Themes: / Science Fiction / Mystery / Computers / Artificial Intelligence / Hollywood / Disability /

[His mother] should have died then, at that moment, but she lasted five terrible downhill years longer. Doctors were small help, they couldn’t cure or even treat Alzheimer’s. But they could tell him it seemed to run in families. So during those years, in between looking after her and meeting his deadlines, he put his mind to the matter of insuring that he would not end up mindless and helpless. That he would end up in the middle of a slasher case was farthest from his mind

Depending how you look at it, there are either one or two people named Rush Lightbody. The first Rush was an award winning screenwriter, who is respected in Hollywood. The second Rush is in physically the same body, but this Rush has a terrible secret. He suffers from Alzheimer’s disease, a progressive and irreversible brain disorder with no known cure. The effects upon him include extreme memory loss, disorientation, and impaired judgment. But he is able to cope because he anticipated it. Rush saw his own mother disabled by this horrendous disease and knowing that it can run in families he wrote a complex computer program to manage his daily activities for him. It can respond to questions and give instructions to the housekeeper. But most importantly it can help Rush with his daily routine; the program does everything from reminding him who he is and what he’s accomplished to telling him where the bathroom is. It can even answer the phone in Rush’s voice! The program provides constant reminders, telling Rush, “P.J. Katz called Rush, he’s your agent.”

P.J. Katz, like everyone else Rush knew has been fooled into thinking Rush is normal, so he’s isn’t reluctant to call with a new writing assignment – the biography of an aging film star. The biography of Iris Cameron will require Rush to physically visit her and his agent and thus to venture outside the bounds of his home and routine. So the computer program gives Rush a pager with a digital display readout and calls a cab. Disoriented and out of sorts Rush somehow manages not to screw up either the meeting with his agent or Iris Cameron, but when he returns home, Rush’s computer has recorded a death threat from an anonymous caller – if Rush doesn’t stop writing the biography of Iris Cameron, he’s a “dead man.” This threat eventually leads to something the first Rush Lightbody, the young man who wrote the computer program, could never have expected – Rush becoming the prime suspect in serial killer murder investigation! Its now up to a dementia suffering screenwriter and a few lines of code in a PC to both keep Rush alive and discover the real killer.

The plot as detailed above may remind you of a combination of Christopher Nolan’s independent film Memento (2000), and Billy Wilder’s Sunset Blvd. (1950). But while Mind Slash Matter is certainly inspired by the latter, it precedes the former by a good five years. And as a big fan of both those films I am pleased to announce the resemblance in plots is also duplicated in the quality. Mind Slash Matter is one of the most riveting audiobooks I’ve ever heard! Upon finishing it I immediately attempted to track down more audiobooks by Edward Wellen, but unfortunately he wrote only two novels, and only one other story has been recorded as an audiobook – a short story I highly recommend you track down called “Mouthpiece”. But back to Mind Slash Matter, this is suspenseful, unpredictable, thought provoking and even funny novel with a mentally disabled detective solving a murder mystery. And frankly this story amazes me. Wellen has done the impossible. He’s written something completely and undeniably original. Wellen’s portrayal of what it’s like to live with Alzheimer’s disease is insightful and frightening, and his ideas as presented are almost a meditation on the boundaries of the human mind, a recurrent theme in Wellen’s fiction. The sum is a very powerful tale – and an unforgettable audio experience.

René Auberjonois, the reader, will have a familiar voice to many listeners since he played Odo on Star Trek: Deep Space Nine. His performance here is excellent, using different voices for each character and particularly able to inject emotion into Rush’s thoughts – fear, anger, frustration, and confusion. For a straight reading – no music, no voice effects – this is perfect. Cover art is a little hard to decipher but is adequate. To top it all off, Mind Slash Matter was, until recently, only available only as an audiobook. Such an amazing story and straight to audio!

Posted by Jesse Willis

Review of Koko By Peter Straub

Fantasy Audiobooks - Koko by Peter StraubKoko
By Peter Straub; Read by James Woods
2 Cassettes – Approx. 3 hours [ABRIDGED]
Publisher: Simon & Schuster Audio
Published: November 1988 – Out Of Print
ISBN: 0671652397
Themes: Fantasy / Horror / Mystery / Vietnam / Serial Killer /

“Koko…” Only four men knew what it meant… Vietnam vets. One was a doctor. One was a lawyer. One was a working stiff. One was a writer. All were as different as men could be – yet all were bound eternally together by a single shattering secret.

A group of Vietnam vets flies back to Asia in search of a former member of their old unit, someone who they think may have become a serial killer, someone calling himself “Koko”. Koko’s motivation and identity are inextricably linked to their tour in ‘Nam, and specifically to one experience they all shared in a Vietnamese village. But in order to discover Koko’s true nature, a few of them may have to die.

Simon & Schuster Audio have used the same cool cover art from the paperback for this audiobook, which is great, but they’ve heavily abridged the novel, which isn’t. Thankfully, the story still works despite the abridgement, and the reader, James Woods, has the chops to become a full time narrator if that Hollywood thing doesn’t work out. Also added to the production is suitably accented music, which works well despite happening at seemingly random intervals. Peter Straub is really able to carve the words into your mind in such a way as to freak you right out of your skin. But it’s not just the words themselves; it’s the characters and the thoughts they have, and the motivations that drive them. It’s certainly a horror novel, but more in the tradition of Joseph Conrad’s Heart Of Darkness than Stephen King’s It. What’s really weird though is that Koko won the World Fantasy Award for best novel. Despite lacking any fantastic elements, Koko is more mystery than fantasy and more horror than fantasy. But don’t get me wrong, Koko deserved the award. It’s just that it is so far outside the boundaries of typical fantasy fiction that only a phrase like “speculative fiction” can capture it at all. Were the work not so impressive nobody would bother debating whether it was fantasy or not. It’s definitely worth the debate.

Posted by Jesse Willis

Review of I, Robot By Isaac Asimov

Science Fiction Audiobooks - I, Robot by Isaac AsimovI, Robot
By Isaac Asimov; Read by Scott Brick
7 CDs – Approx. 8 Hours [UNABRIDGED]
Publisher: Random House Audio
Published: 2004
ISBN: 0739312707
Themes: / Science Fiction / Robots / Mystery /

The debate rages on. Most don’t know how much the film I, Robot (to be released in July) resembles Isaac Asimov’s original work. A badge-toting Will Smith gracing the cover of this audiobook suggests that the resemblence will be tenuous at best… many say that it doesn’t matter. Whatever your opinion, the result for audiobook listeners is an excellent unabridged version of some classic SF.

I, Robot is a collection of 9 short stories, connected by an ongoing discussion between a reporter and 75 year-old Susan Calvin, robo-psychologist. She is talking to the reporter about the history of robots, or the history of U.S. Robot and Mechanical Men, Inc, the company which produces the world’s robots, and for which she works. The stories she relates to the reporter are:

“Robbie”
A small girl enjoys the family robot – a bit too much, according to her mother, who arranges its disappearance.

“Runaround”
On a manned expedition to Mercury, a robot named Speedy doesn’t return from an important mission. Unfortunately, Speedy’s mission is vital to the survival of the human crew.

“Reason”
A robot believes the unbelievable – is it possible?

“Catch That Rabbit”
A robot used for asteroid mining goes wrong, and U.S. Robots representative Gregory Powell is sent to make it right.

“Liar!”
Could be subtitled: The Mystery of the Mind-reading Robot.

“Little Lost Robot”
Susan Calvin is called in to solve a problem with a collection of robots – which one is lying and why?

“Escape!”
A supercomputer called “The Brain” is asked a question, and it answers.

“Evidence”
A prominent politician is accused of being a robot.

“The Evitable Conflict”
The Machines take an even greater role in the affairs of humanity.

The behavior of all of Asimov’s robots are governed by his famous Three Laws of Robotics (see them below), and the stories themselves are all about the effects of robots on humanity on both the personal and societal levels. These stories are excellent, intelligent, classic science fiction – some of the finest work by one of the finest science fiction writers ever – Isaac Asimov.

Scott Brick, a narrator I always look forward to hearing, performs. He is engaging throughout and reads as if he truly enjoyed doing it. He’s one of the best.

And here, as promised, are the Three Laws:
The Three Laws of Robotics
1) A robot may not injure a human being or, through inaction, allow a human being to come to harm.
2) A robot must obey orders given to it by human beings except where such orders would conflict with the First Law.
3) A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.

NOTE: For more unabridged Asimov, check out Books on Tape, where Scott Brick has narrated more of his titles. Asimov’s robot novels, the first two of which are The Caves of Steel and The Naked Sun have not been produced as audiobooks, as far as I know. A glaring omission! The BBC has produced an audio drama of The Caves of Steel, however.

Posted by Scott D. Danielson

Review of The Icarus Hunt By Timothy Zahn

SFFaudio Review

Science Fiction Audiobooks - The Icarus Hunt by Timothy ZahnThe Icarus Hunt
By Timothy Zahn; Read by Jonathan Marosz
9 Cassettes – Approx. 12 Hours [UNABRIDGED]
Publisher: Books On Tape Inc.
Published: 1999
ISBN: 0736649573
Themes: / Science Fiction / Space Opera / Mystery / Galactic Civilization / Aliens /

From Timothy Zahn, Hugo Award winner and New York Times bestselling author of two landmark Star Wars® series, comes an original new tale featuring a renegade space pilot, his unusual alien partner, and an unknown cargo that can change the course of galactic history.

Captain Jordan McKell, and his alien partner, Ixil, incautiously agree to fly The Icarus and its special cargo to Earth. The Icarus turns out to be an unusual ship containing a ragtag crew and a secret cargo that everybody in the Spiral seems to want to get their hands on. Things look tough but get worse, when they discover one of the crew’s been murdered and that there’s a saboteur aboard.

The Icarus Hunt is more science fantasy than science fiction. Set in a universe very similar to that of Star Wars, it’s also a novel firmly planted in that tradition of smugglers and space jockeys eluding powerful governments, with plenty of aliens, gunfights and seedy spaceports. If you’re in the mood for old-fashioned escapist SF, this one’s definitely for you. Myself, I enjoyed the simplicity of the tale, which is told entirely from one character’s perspective, but with enough curves to keep it interesting. Timothy Zahn wrote a few Star Wars novels, so he’s got the chops for this, but unlike with those novels, Zahn is able to build his own universe instead of just riding on the coattails of the first three movies. Zahn himself has described The Icarus Hunt as “Star Wars meets Alastair McLean”, and he’s telling the truth. The protagonist is a human that’ll remind you of the Han Solo/Lando Calrissian type, the good hearted rogue, and the plot has enough double-crossing to make you think you’re watching Where Eagles Dare or Ice Station Zebra. This isn’t deep material but it’s engaging. The worst sin it commits is in its length, its just a tad long for the plot material.

Jonathon Marosz uses more than a dozen voices and his reading is spot on. The viewpoint character is, as I stated before, a Han Solo type, and Marosz could definitely pinch hit for Harrision Ford in a minute. The cover art for this one is taken from the Bantam books paperback, and looks great. Production values are excellent, sound quality is perfect, though it has no extras at all. A solid reading of a solid space adventure.

Posted by Jesse Willis

Review of Sci-Fi Private Eye edited by Isaac Asimov and Martin H. Greenberg

Science Fiction Audiobooks - Sci-Fi Private Eye edited by Isaac Asimov and Martin H. GreenbergSci-Fi Private Eye
Edited by Isaac Asimov and Martin Greenberg; Read by Bill Fantini and Nelson Runger
4 cassettes – 6 hours [UNABRIDGED]
Publisher: Dercum Audio
Published: August 1997
ISBN: 155656273X
Themes: / Science Fiction / Mystery / Utopia / Dystpoia / Sherlock Holmes / Mars / Berzerker / Time Travel / Artificial Intelligence / Covert Warfare /

Decades ago, SF grandmaster Isaac Asimov noted the similarity between detective “whodunit” stories and science fiction “puzzle” stories. Avoiding some of the obvious pitfalls, he began to write stories that contain elements of both of these popular genres. Later as an anthologist, Asimov teamed up with Martin H. Greenberg to collect the best of this subgenre. Sci-Fi Private Eye was the happy result. Though obviously not recorded under perfect conditions, you can literally hear the pages turning, I was flabbergasted by the love and care that went into the recording of this audiobook. It starts off with a haunting original musical score, then, instead of simply reading the first story, as is typical with nearly every audiobook, it introduces the anthology with a brief but well composed essay on the subject of mystery science fiction! The packaging is not as good, while in a sturdy enough case, the original cover art falls into a category I call “computer designed abstract boring”. Even worse, they spelled Asimov’s name wrong. The cassettes themselves also lack important details (what story starts where and ends where). The stories though are so good that I’ve got to summarize and review them individually:

Stories Included:
Introduction written and read by Isaac Asimov
“Getting Across” by Robert Silverberg
“The Martian Crown Jewels” by Poul Anderson
“Of The Metal Murderer” by Fred Saberhagen
“Mouthpiece” by Edward Wellen
“War Game” by Philip K. Dick

Robert Silverberg’s “Getting Across” is a terrific SF short story told in the first person. It was originally published in the anthology entitled Future City (1973). A future society is in danger. To house the engorged human race, the Earth is entirely covered by one large metropolis. But it isn’t one big city so much as it is a million city-states abutting one another. Each district has its own government, its own customs and industries, and it’s own way of life. Contact between districts is restricted and often dangerous to those who attempt it. All districts rely on a master computer program for the smooth operation of these automated communities. So when Ganfield’s master computer program is stolen, things start to deteriorate quickly. Garbage starts piling up uncollected, food stops being delivered, the climate control system stops working, and the deactivated robotic police force cannot prevent the cannibalism that is only weeks away. The man whose “month-wife” stole the program is sent to find her and bring it back. His task is nearly impossible because even if he can get out of his district getting across will only be the first hurdle. Typical of Silverberg’s great work in the 1970s.

Poul Anderson’s “The Martian Crown Jewels” was first published in A Treasury of Great Science Fiction, Vol. 1 (1959). The Martian Crown Jewels have been stolen! The theft threatens to destroy diplomatic relations between Mars and Earth. Inspector Gregg, of the Earth police force stationed on Mars, is stumped. Who can solve the baffling locked spaceship mystery and avert a galactic catastrophe of cataclysmic proportions? None other than Mars’ greatest consulting detective, Syaloch, a seven-foot feathered Martian who lives at 221B “Street of Those who Prepare Nourishment in Ovens.” Most entertaining.

Edward Wellen’s “Mouthpiece” first saw print in the pages of Fantasy & Science Fiction Magazine’s February 1974’s issue. Most of the stories I’ve read by Edward Wellen tend to be focused on the workings of the human mind, and this one is no exception. This one fictionalizes a fascinating historical curiosity regarding the final hours of “Dutch” Schultz and takes it just that bit farther – into artificial intelligence – leaving us pondering the nature of personality, memory and thought. It’s also a great little mystery to boot!

Fred Saberhagen’s “The Adventure Of The Metal Murderer” was first published in Omni Magazine’s January 1980 issue, and is another in Saberhagen’s long running series of Berzerker short stories. It’s a time travel story that starts in the distant future and then goes back to 19th century London, England. A clever tale that will remind you of Michael Moorcock’s “Behold The Man”.

Philip K. Dick’s “War Game” was first published in Galaxy Science Fiction Magazine’s December 1959 issue. Earth’s traditional enemy, Ganymede, is at it again. They are trying to subvert and soften up the good people of Earth by selling potentially dangerous toys and games as a prelude to invasion. One toy appears to assemble itself over time into a nuclear weapon, another convinces the user that the virtual reality he or she is in is actual reality, and a third is a harmless variation on the board game Monopoly. But the market demand for the inventive Ganymedian games is pressuring the Earth customs to clear the toys for stocking in time for Christmas. If they follow the rules only one will get through to the store shelves. Typically Dickian and thus very entertaining.

Posted by Jesse Willis