Review of The King of Plagues by Jonathan Maberry

SFFaudio Review

Horror Audiobook - The King of Plagues by Jonathan MaberryThe King of Plagues
By Jonathan Maberry; Read by Ray Porter
15.5 Hours – [UNABRIDGED]
Publisher: Blackstone Audio
Published: 2011
Themes: / Horror / Assassins / Virus / Bio-engineering / Thriller /
 
 

… He paused. “Tell me again what Scofield said to you. About the river of blood.”

I closed my eyes and found the words. “‘They said that if the rivers didn’t run red with blood, then the blood of my family would run like a river.'”

“Yes. That troubles me.”

“All of it troubles me. The phrasing doesn’t match the rest of what he said. He was clearly quoting, or attempting to quote, something that was said to him. It has a distinctly biblical structure to it. Rivers running red with blood. You’re going to need a different kind of specialist to sort that out. Not my kind of job … I’m a shooter.”

When a huge London hospital is rocked by bomb blasts, thousands are dead or injured. Joe Ledger arrives to investigate and within hours is attacked by assassins and then sent into a viral hot zone during an Ebola outbreak.

Joe has tangled with zombies and he’s battled with dragons. Now he’s up against the seven plagues of Egypt, the best that bio-engineering can provide. What would the seven plagues be without a secret society concocting them for our doom? Not much, of course, and The Seven Kings have a worldwide conspiracy that will test Joe to his utmost.

I especially enjoyed the fact that, unlike the previous two books, readers do not know what the terrorists are planning. Each new attack is experienced along with Joe Ledger as unthinkable plagues descend first upon one place and then another.

That said, the book is still fairly straight-forward about most of the “mysteries” Joe encounters. A young researcher’s family connections seem obvious, as does the source of the final attack that Joe and his team must stop to save the world. Misdirection may be the hallmark of the Seven Kings but it isn’t something that Maberry seems to worry about too much. If it works, then it works. If not, well there is still a ripping good thriller to read.

Interestingly, Maberry includes a henchman with more of a conscience than one expects in a conspiracy of unfathomable evil. This follows the trend of The Dragon Factory where Paris, though capable of committing abominable individual acts, draws the line at mass destruction or EVIL as Maberry would call it. Does this mean there is lesser evil and greater EVIL? Or is it rather like saying that Hitler loved dogs so he had a good side to his personality? I’m not sure just what Maberry is getting at, but it is a very interesting development in his villains.

Villains aside, there is not a lot of character development because it simply isn’t that sort of book, although we do get a bit more light shed on the mysterious Mr. Church. I also enjoyed the addition of Joe’s dog, Ghost, who seems to have almost supernatural abilities of his own as the most perfectly trained attack dog ever. (But, let’s be fair. What other sort of attack dog could keep up with Joe?)

On the negative side, an audio book is not the ideal way to experience some of the torture used on the people forced to help The Seven Kings. It is what one expects from this sort of thriller, but one description was enough and we were treated to several. Also, the description of the Biblical plagues and the contest between Moses and the court magicians was one of the worst I’ve ever heard. It wouldn’t have taken much to remove the idea of “God teaching Moses magic” and tell the original story. It certainly would have taken nothing away from the book. However, this is quibbling and not something that is going to dampen most people’s enjoyment.

Ray Porter continues to do a pitch perfect job narratin the Joe Ledger books. His narration is a key part of the “Joe Ledger experience” for me and, as I’ve noted in other reviews, is the reason I prefer the narration to reading the book myself.

Fast paced and tightly written, The King of Plagues just might be the perfect summer superhero book. If you like your superhero as a hard-bitten shooter, with a white dog named Ghost, who likes nothing better than slaying monsters, that is.

Posted by Julie D.

The SFFaudio Podcast #168 – AUDIOBOOK: Cool Air by H.P. Lovecraft

Podcast

The SFFaudio PodcastThe SFFaudio Podcast #168 – a complete and unabridged reading of Cool Air by H.P. Lovecraft.

The narrator is Jonathan Davis!

More details, and alternatively formatted versions of this recording, are available HERE.

Cool Air by H.P. Lovecraft

Michael C. Smith adaptation of Cool Air - from Skull Comics No. 4 (1972)

Cool Air by H.P. Lovecraft- illustration by Harry Ferman

Providence #01, Regular - JACEN BURROWS
Providence #01, Portrait - JACEN BURROWS
Providence #01, Women Of H.P.L. - JACEN BURROWS

Cool Air by H.P. Lovecraft

Posted by Jesse Willis

The Golgotha Dancers by Manly Wade Wellman

SFFaudio Online Audio

Here’s a spooky tale that’s set, in part, in an art museum. It’s read by our old friend Gregg Margarite.

LibriVoxThe Golgotha Dancers
By Manly Wade Wellman; Read by Gregg Margarite
1 |MP3| – Approx. 24 Minutes [UNABRIDGED]
Publisher: LibriVox.org
Published: August 8, 2010
A curious and terrifying story about an artist who sold his soul that he might paint a living picture. First published in Weird Tales, October 1937.
|ETEXT|

Here’s a |PDF| made from the publication in Weird Tales.

Here is the description of Arnold Böcklin’s The Isle Of The Dead, the painting conspicuous for its absence in the story:

“I started down, relishing in advance the impression Böcklin’s picture would make with its high brown rocks and black poplars, its midnight sky and gloomy film of sea, its single white figure erect in the bow of the beach-nosing skiff.”

And here is the image itself:

The Isle Of The Dead by Arnold Böcklin

Posted by Jesse Willis

Cool Air by H.P. Lovecraft

SFFaudio Online Audio

Cool Air by H.P. Lovecraft

Here’s the subject of our next podcast recording, a specially commissioned reading of Cool Air by H.P. Lovecraft. The narrator is one of my very favourites, Jonathan Davis, who will be on the podcast discussing it with us!

The story itself runs 23 minutes. I think it’s the perfect balm for a hot summer day. Check it:

The unnamed protagonist, an underpaid writer of pulp magazines, lives in an oppressively hot New York city apartment. Luckily he makes friends with his convivial upstairs neighbor, who just so happens to own an air conditioner. What a cool guy!

What could possibly go wrong?

|MP3|
|M4B|

|ETEXT| at WikiSource
|PDF| made from the publication in Strange Tales of the Mysterious and Supernatural

[This recording was made possible by the generosity of readers like you]

Posted by Jesse Willis

Review of Dark Adventure Audio Theatre: The Shadow Over Innsmouth

SFFaudio Review

SFFaudio EssentialThe Shadow over Innsmouth cover artDark Adventure Radio Theatre: H.P. Lovecraft’s The Shadow Over Innsmouth
Adapted from the novella by H.P. Lovecraft; Performed by a full cast
1 CD – Approx. 77 Minutes [AUDIO DRAMA]
Publisher: HPLHS
Published: October 27, 2009
Themes: / Horror / Cultists / Deep Ones / Cthulhu Mythos /

The final installment of a great series of faux Old Time Radio dramatisations of Lovecraft stories by the H.P. Lovecraft Historical Society’s very own Dark Adventure Radio Theatre is probably the easiest to convert in their point of view. By no means do I want to belittle their skill and effort but of all of Lovecrafts stories “Innsmouth”‘s dramaturgy comes easier to audio than, say, The Shadow out of Time [Review]. Bear in mind that Lovecraft was not exactly known for his use of action or suspense in the traditional sense, but  this novella about a degenerated community on New England’s seaside features his attempt of a chase and narrow escape plus a final plot twist.
I assume that most readers will at least be vaguely familiar with the plot but for those who are not here’s a very brief overview.
A young man tours New England, more precisly the fictional area that became known as “Lovecraft Country”, in a search for antiques and his family’s history. He learns of the town of Innsmouth which used to be a prosperous fishing and trading port but which has long ago fallen into gloom and decay, shunned by outsiders and inhabited by secretive people on whom generations of inbreeding have not been kind.
Of course, he disregards all warning not to go there and buys a ticket for the bus to Innsmouth. Ahh, the carelessnes of youth!
Sure, he only wants to get a quick peek and then leave again with the evening bus. What he learns from his own observations and the only two people willing to talk to him – an outside shopkeeper and the town drunkard – is bad enough. All the churches of Innsmouth have  either been abandoned or have been converted for use by the town’s sinister cult the Esoteric Order of Dagon. The cult that was brought to Innsmouth from the Pacific by one of its most prominent captains at a time when Innsmouth’s economy was failing. The new gods helped but at what terrible price our young protagonist is abuot to find out. Too bad that the bus that was supposed to bring him out of town in the evening has most inconveniently broken down leaves him stranded and cut-off in a town filled with people who are not entirely human anymore and even less keen on snooping outsiders than your usual run-of-the-mill hillbillies. Fortunately, there is a room available in the best (and only) hotel in town… and this is where the fun begins – our protagonist has to escape from Innsmouth.
But remember… you may take a man out of Innsmouth but can you take Innsmouth out of the man?
Find out more and watch <a title=” Shadow over Innsmouth Trailer” href=””>the trailer on Youtube.
There is not really much more  to say about the last and thus far final installment of DART that is different from the previous ones. Although the crew does not produce audio dramas for a living they take this serious enough to be on par with most professional publishers, and indeed even better than some. Luckily they don’t take it so serious as to avoid the tongue-in-cheek humour which stands ol’ Lovecraft better than you might think.
The story has been dramatised well, music and sound design are great, the acting convincing and the feeling of an Old Time Radio show has been well preserved. The fact that DART have invented a visit from a government official to the protagonist (a fact actually mentioned in the original story) not only provides a convincing reason why the narrator keeps going on in the typical Lovecraftian monologues but also made it possible to tell  the  story’s ending a bit more dramatic than its literary predecessor.
Every DART show comes as both MP3 download and “enhanced” physical CD. The Shadow over Innsmouth  is no different and the CD contains such props as a “real” match book (with one final match left) of the Gilman hotel, a handdrawn map of Insmouth, a fake newspaper clipping, and a postcard. A nice extra (and free for all) service is the downloadable script to read along.
To round off this the final audio drama the HPLHS offers a nicely designed box in the shape of a classic tube radio that holds all four currently available CDs.
The only thing that this leaves me wanting is more. I want more Dark Adventure Radio shows! Alas, the HPLHS has been awfully quiet on the audio front recently. One can only assume that their resources have been eaten up mainly by their film endeavours.

Posted by Carsten Schmitt

Review of We’re Alive: A Story of Survival – Season One

SFFaudio Review

Blackstone Audio - We're Alive: A Story of Survival - the First SeasonWe’re Alive: A Story of Survival – Season One
By Kc Waylan and Shane Salk; Performed by a full cast
12 CDs – Approx. 14.2 Hours [AUDIO DRAMA]
Publisher: Blackstone Audio
Published: 2011
ISBN: 9781455114580
Themes: / Horror / Zombies / Post-Apocalypse / Los Angeles /

This exciting audio drama is based on an immensely popular podcast that has received hundreds of positive reviews and has had over four million downloads—and counting.

Uneven and slightly amateurish, but also fun, mildly addictive and highly listenable, We’re Alive: A Story of Survival, the first season (Modern Myth Productions, LLC) should appeal to fans of the zombie/post-apocalyptic/survivalist genres.

Unlike most audiobooks, which typically feature a single narrator reading text in unadorned style, We’re Alive is an audio drama. It employs a large cast, incorporates a wide range of sound effects, and is scripted in a way that caters to the ear, emphasizing dialogue and interpersonal relationships over lengthy descriptive narrative. Our minds are left to fill in the gory details, and it works. It’s simultaneously fresh and retro, reminding me of what the old radio shows of yesteryear must have been like. We’re Alive was launched and remains an ongoing podcast (check it out HERE) but you can obtain the entire first two seasons from Blackstone Audio, Inc.

The storyline is about what you’d expect: A zombie apocalypse strikes without warning, quickly overwhelming most of the population. Three young Army reservists (Michael, Angel, and Saul) commandeer a humvee and seek out survivors in downtown Los Angeles. After rescuing a couple civilians they find an apartment building, clear it of zombies, and begin to fortify it, rigging it up with a generator and stocking up on food, water, and ammunition. More survivors eventually trickle in and/or are rescued by the group, including Burt, an aging Vietnam veteran who acts and sounds a lot like Clint Eastwood. Soon there’s a small but thriving community holed up in the apartment building.

We’re Alive has a few problems. I had a hard time distinguishing between some of the women. The men are generally given more agency and are more fully developed characters. There are some writing weaknesses, including characters that bicker and bitch over trifles and at times seem more concerned with saving face than staying alive. This creates plenty of distractions and gets the group in more trouble than it should, at first with zombies and later with a greedy, nasty group of human convicts (the “Mallers”). Also, a few of the characters’ skill-sets seem a bit too fortuitous (one of the women is a pro archer — rather convenient).

The story also uses zombies that break sharply with most undead traditions. Some have a rudimentary intelligence, at least one can talk and strategize, and at times they are directed by some unseen controlling force to capture and carry away their victims rather than consuming them. While I’m not a strict zombie purist, these traits lessen their scare factor and weakened them as a threat. Zombies are at their best when they’re relentless, merciless eating machines; take away that characteristic and they become caricatures. There’s even some species of large zombie monsters lurking in the background, though they’re not described well and it’s impossible at least through season one to determine if they’re a large zombified animal or a creature of pure fancy. In short, if you’re a zombie purist, or expecting undead in the Romero mold or new Dawn Of The Dead style, be prepared for a lot of “rule breaking.”

But We’re Alive also has plenty of good things going on, enough to give it my recommendation. Most of the characters grow on you and the voice acting is reasonably good. There are enough plot twists and turns to keep you guessing. There’s a hardly a dull moment—when not fighting the undead or the Mallers, the survivors are fighting amongst themselves, often chafing against Michael’s inflexible never-question-my-orders military style of leadership. Ex-lawyers and teachers find themselves growing vegetables on the rooftop, serving as quartermasters, or standing guard duty, with inevitable grousing and dereliction of duties. As the survivors’ supplies start to dwindle, they’re forced to take increasingly dangerous runs for food and ammo into the “hot zone” of zombie and looter-infested downtown L.A. There’s also a larger backstory about the hows and whys of the zombie outbreak that’s still unrevealed but will undoubtedly be a part of latter seasons.

While it lacks the moral/philosophical questions and hardcore grittiness of The Walking Dead, We’re Alive is nevertheless fun stuff and I’m looking forward to listening to season two.

Posted by Brian Murphy