The SFFaudio Podcast #651 – READALONG: Appendix N: The Literary History Of Dungeons & Dragons by Jeffro Johnson

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The SFFaudio PodcastThe SFFaudio Podcast #651 – Jesse and Alex talk about Appendix N: The Literary History Of Dungeons & Dragons by Jeffro Johnson

Talked about on today’s:
Brandon Porter, complaints about the audiobook, missing footnotes, appendixes C and D, Dungeon Master’s Guide, 1979, page 224, who the hell are these guys, there’s Tolkien, John , Andrew J. Offutt, Fltcher Pratt, Face In The Frost, The House With A Clock In Its Walls, reading ideas, Paul Weimer, opposed to Castalia House, John C. Wright, chips on both guys shoulders, misplaced chips, not wanting to participate in some books, Jenny Colvin, Reading Envy, Oryx And Crake, too stuck up, complaining the whole time, authors we want nothing to do with, oh you’re a genius Margaret!, Jesse hates her, a book of book reviews, a Christian, Margaret St. Clair, “milieu”, halberd, when you learn things from books, as a professional narrator, names in fantasy books, not having pronunciation in mind, apostrophes, Tolkienesque words, all the role playing games, Gamma World, Traveler, Pathfinder, The Call Of Cthulhu, Car Wars, GURPS, the core rule books, modules, more time reading the books than playing the game, his thesis, Dungeons & Dragons isn’t just Tolkien and it was never meant to be, fundamentally misunderstand the game, how clerics show up, Galadriel with cup of healing water, organized religion was missing from Middle Earth, the Hobbits don’t go to church, Denethor, heathen kings of old, worshiping, he’s a dictator, one of many inspirations, quotes, the Conan section, pastiches, Gary Gygax, the original Howard Conan wasn’t available to Gygax, people kown Conan, most people’s views of Lovecraft are just wrong, The Shadow People by Margaret St. Clair and The Sign Of The Labrys, inspiration, my love my father showed when I was a tad, cloaked old men who could grant wishes, dauntless swordsman, E.C. Comics, the Satanic Panic, juvenile delinquents, ample helpings of fantasy, Andrew Lang, the Brothers Grimm, of particular inspiration, pluck kernels, good reading!, DeCamp, Pratt, Jack Vance, A. Merritt, these will help you make your gaming better, the original AD&D, a collaborative storytelling effort, dice rolling and stats, min-max munchkin play, you have to have read a bunch of stories, things you should be building on, the players limitations make the gaming less good than it could be, most of these books were on the shelf in the 1970s and 1980s, Jack Williamson, publishing, the changing media, talking about movies and TV shows and computer games, pop culture is POPULAR, Stranger Things, True Detective, True Crime, locking a kid in the closet with no books, D&D has become its own incestuous thing, Forgotten Realms, wide open fantasy sandbox, engines to make other games, PlayerUnknown’s Battlegrounds, Pool Of Radiance, Pool Of Darkness, Wizardry (on the Apple II), Fallout 3, step out into the wasteland, dependent on a really good Dungeon Master, adventures around every corner, the dialogue tree comes out, I wanna save this farmer, I wanna steal the farmer’s pants, the immaturity of the players, DMing is a skill, like Frisbee, cooperative, THACO, Star Trek Voyager, Naomi Wildman, a kid’s adventure holodeck program, nerfed, magical forest, Neelix, the creatures of the forest recognize Janeway, the ideal form of Dungeons & Dragons, your inventory, torch schedule, Darkest Dungeon, you have enough torches, the rope store, Fallout‘s inventory system, the creativity and the flow, how do we let our players have that same kind of adventure, domain play, tier 1 play, a town or country you kind of run, spouses and retainers, a bigger magic sword, New Vegas, post apocalyptic, stories around every corner, bottlecap currency, what we want is the story, whatever mechanics are there, leveling up, new spells new attacks more attacks, achievement unlocked, a real scholar now, awards, you’re a real boy now, army promotions, Eisenhauer is needed, a false understanding of what we’re here to do, the sense of awe, the first time playing Dungeon & Dragons, lead figures, carrying about what colour dice they have, getting a glimpse of Tsathoggua through a keyhole, console games, computer games, like reading a really good book but completely different, I killed a demon, I am a demon, a more advanced version of cops and robbers, go down to the basement, these dice say I hit you for double damage, FPS, all shooting games, Portal, it breaks what you thought was possible, The Long Dark, making mittens, zen meditative, achieving balance, murder hobos, wilderness adventure, one dungeon, not a lot of dragons, two dragons in twenty years, what we need to do as dungeon masters, what players need to do as players, can I stab this or set it on fire, a character with massive charisma, make friends with the monsters, combat oriented, the epic moments, inter-dimensional travel, you can become a god, Leah Libresco [Back Again From The Broken Land], intelligence, wisdom, strength, in real life, we don’t have the player character sheet at all, keep it under the hood, extra speech options, you are less involved, do you even lift, bro?, a suit of armor because suit of armor, Age Of Conan, I got a dagger, a fur diaper, and maybe some boots, a flagon of wine and a girl, World Of Warcraft, mount armor, change the world, Knights Of The Old Republic, Elder Scrolls: Oblivion, guilds, all these titles, oh you wanted to buy bread?, the game doesn’t care, when games are capable of caring, an anti-perk: gravedigger, the orc said: I know you of old…, The Many Colored Land by Julian May, a one way gate to the Pliocene, exporting criminals to the past, giant toadstool forests, megafauna, visiting aliens with psychic powers, almost all based on Julian May’s interest in geology and history, the Wild Hunt, accommodateable, straight sci-fi, all through the lens of Tolkien, Greyhawk and Dragonlance, Krynn, kinder instead of hobbits, dragon people, Vancian magic, you don’t understand the building blocks, to have the internet back then, so much is public domain, a blogpost in 2014, so much of it has never been republished, what is actually great, what’s being pushed by a publisher, the cult of the new, nothing from before 1987, The Professionals (1966) with Lee Marvin, Dave Arneson, self-enforcing mythology, Charisma Zero (2013), a player is getting divorced, the hipster is way to cool, what made him a loser, some genuine reality going on there, its a lifestyle, live and breathe Dungeons & Dragons is kinda sad and kinda amazing, the first modules, GenCon, where’s Wisconsin, Tomb Of Annihilation, a meat grinder simulator, Jason Thompson’s D&D module poster maps, 37 species of zoogs, the dreamlands, there used to be kinds of stories, it can’t be done without irony anymore, no-one can write it that way anymore, subverting expectations, a lack of planetary romance, August Derleth, The Trail Of Cthulhu, more of what you had, a magic wand, take what you can get, sad puppies, the Hugo Awards contest, John C. Wright, the popular clique, your ability to get into people’s hands, a list of old books, old fiction, some of them sounded pretty weak, Nine Princes In Amber by Roger Zelazny, cigaretty voice, World Of Teirs by Philip Jose Farmer, Gardner F. Fox, a really innovative way, a very small organization, I want more people to read Gardner F. Fox, connected to comics, Crom his Conan ripoff, old-school pulp author, only five?, Walter Gibson and Lester Dent, The Moon Moth, The Dragonmasters, Planet Of Adventure, a kind of depth to his worlds, a plaster castle held up by two by fours vs. a velvet tapestry with a stone wall with grout made from goblin bones, sketching out a world with a few lines, footnotes, Jorge Luis Borges, granular detail, Philip K. Dick wrote a lot about spies, Mr Jim Moon’s show on Piper In The Woods, set in the pacific during WWII, Seabees, I’m a plant, how dryads reproduce, Typee by Herman Melville, a garden of Eden, it takes 20 minutes to build a house vs. pull ropes and get hit with the lash all day, Poul Anderson, The High Crusade is so fun, The Broken Sword, Three Hearts And Three Lions, The Moon Pool by A. Merritt, Dwellers In The Mirage by A. Merritt, vikings at the North Pole, ragging on Michael Moorcock, why people liked Elric, navel gazing, so sad, I murdered a bunch of people now I’m sad about it, Stanley Weinbaum, Jack Williamson, Manly Wade Wellman, A Martian Odyssey, fabulously science fictional, spaceships, a virtual reality story in the 1930s, totally inspirational reading, Andre Norton, read this list as inspiration for your own campaign, the concept of this book, the foundations most people don’t realize are there, this is where I got some ideas, ruleset, where do all the other rules plug in, the monks were added because kung-fu was so popular, illuminating a manuscript vs. a Shaw Brothers character, more books like this, as we discussed in October, a book of Star Trek literary references posts, Arena by Fredric Brown, microphones for eyes, Darmok, Gilgamesh + Arena, Picard would, post-scarcity communist future allows us to read Gilgamesh and archaeology, lifts from literature, lifts from themselves, that idea worked, lets do our version of it, Stuart J. Byrne, he Kirked the computer, V’Ger, The Changeling, Nomad, his influence shows up in the first star trek, The Doomsday Machine, Fred Saberhagen, the Berserkers, hey I read Tolkien and I have a elves and goblins in a forest, break out of that mold, Portal 2, the Logic Bomb, this sentence is false, the cake is a lie, it becomes more of what it is, Doom and Wolfenstein and Spear Of Destiny, its short, literally out of the box thinking, it’s amazing, things can be different, a tavern with an old man giving you a mission, Lord Dunsany’s The King Of Elfland’s Daughter, The Book Of Wonder, gnoles vs. gnolls, Jesse’s favourite kind of Dungeons & Dragons, Thief, old game books, like choose your own adventure with dice, play honest with the book, the gap between the two, a regular novel is completely linear, game books, told in second person, we are so luckly right now, scanning books, finding them and buying them, way more of this and a lot less Tolkien ripoffs, a late 80s, really grimdark, Between Planets by Robert A. Heinlein, you can just read Scalzi, you don’t need to read Heinlein, 2,000 pages of his inspired by Starship Troopers book, Farmer In The Sky, every book was different, why do we have to have another series?, that publishing drive, a sequel hook, advertising a one-off book, “listen Larry Niven if you write just one more Ringworld book we can bring Ringworld back into print”, from 1979 onward, The Martian by Andy Weir, only four or five years old, these things did happen, thinking along parallel lines, the requisite map, you just told me you know noting and I don’t need to read you, that’s just geography, picking up these cues, treating it like a science, arbitrary rules, Lost, what’s in the hatch?, that Sullivan guy, just good set dressing, J.J. Abrams has not content, M. Night Shyamalan, Heroes went nowhere, Star Wars and Star Trek, we as readers need to be chintzy with our attention, where are your bonafides, that’s not how you pronounce Suleiman the magnificent, Shadow Of The Vulture by Robert E. Howard, egret vs. eaglet, we’re conjuring up things with our mouths, a Savage Sword Of Conan plot, Finnish Eskimos? The Summi?, favourite campaigns, a buried dead god they’re trying to resurrect, a turn based dungeon crawl, a quasi-medieval setting, the sanity system, confronted by trauma, gain a mania or a depressive problem, prayer or tavern or wenching, all narrated by Wayne June, The Ancestor is evil, from The Rats In The Walls, Darkest Dungeon 2, computer games tend to get better, becoming more what they are, a hybrid experience.

Appendix N by Jeffro Johnson

Dungeon Master's Guide

@Algncs' Appendix N Bookshelf

Appendix N by Gary Gygax

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